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 The Fourth Adventure: Guidelines

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Morelli
Pheonix
Pheonix
Morelli


Posts : 252
Join date : 2009-09-18

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PostSubject: The Fourth Adventure: Guidelines   The Fourth Adventure: Guidelines I_icon_minitimeFri Jan 06, 2012 1:39 am

I have a few requests for this Fourth Adventure:
Please try to take this seriously
Please make realistic turns
The basic rules apply:
One major move and one minor move per turn
1- Epic Fail
2- Fail
3- Minor Success
4- Success
5- Epic Success
6- Overshot
The more risky the move, the more risky the consequences
As the game progresses the consequences will get more severe.
Impossible moves will be penalized with a -2 to your roll. These include moves that break realism, are not possible, metagaming, or are purely antagonistic.

This is a teamwork oriented RTD.
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Pvt. Ryan
Pheonix Child
Pheonix Child
Pvt. Ryan


Posts : 173
Join date : 2010-10-13
Location : Flat out like a lizard drinking.

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PostSubject: Re: The Fourth Adventure: Guidelines   The Fourth Adventure: Guidelines I_icon_minitimeFri Jan 06, 2012 10:46 am

Aaaaand...


...cue people already ruining what is supposed to be a teamwork oriented rtd.
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